Number of lots required: 1
Capacity of structure in items:Hopper size depends on expermentation
Operating costs:

  • Power: 50/hr
  • Maintenance: 60/hr

Placeable on: All Planets (except Kashyyyk and Mustafar)
Schematic Obtained In: Architect >> Installations II
Skill Needed to Use: None
Item Type: Deed >> Installation
Resources Required:

  • 200 Steel
  • 300 Metal
  • 150 Low Grade Ore
  • 100 Metal
  • 200 Chemical

Components Required:

Complexity: 15
Requires: Generic Crafting Tool
XP Gained: ??? Structure Crafting XP (normal)
Relevent Experimental Properties:

  • Experimental Efficiency
    • Extraction Rate
      • Heat Resistance 25%
      • Shock Resistance 25%
      • Unit Toughness 50%
  • Experimental Storage
    • Hopper Size
      • Mallebility 33%
      • Unit Toughness 66%

Notes: Medium harvesters for collecting chemicals. A maximum BER of 10 makes these more efficient than heavy harvesters.

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