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Chu-Gon Dar Cube item

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Chu-Gon Dar Cube item is a type of item created by placing three Chu-Gon Dar Cube glowing items in a Chu-Gon Dar Cube.

Contents

Stims/DevicesEdit

All Purpose Repulsion GeneratorEdit

All Purpose Repulsion Generator 1b
(5 Uses / Duration 1 minute / +60 Agility)
All Purpose Repulsion Generator 1b
(10 Uses / Duration 1 minute / +60 Agility)

All Purpose Repulsion Generator (Improved)Edit

(10 Uses / 1 Minute / +80 Agility)

(10 times / 1 Minute / +80 Agility)

All purpose Repulsion Generator (Advanced)Edit

(No-Trade / 5 Uses / 5 Seconds / +100 Agility)

(10 times / +100 Agility)

All Purpose Weapon LubricantEdit

All Purpose Weapon Lubricant (Advanced)Edit

(10 Uses/ 10 Minutes / +80 Strength / +80 Precision)

Antibiotic Caplets v1Edit

(20 Uses / 30 Minutes / +60 Agility)

(10 Uses / +60 Agility)


Antibiotic Caplets (Improved)Edit

(10 Times / +80 Agility)

(20 Times / +80 Agility)


Antibiotic Caplets (Advanced)Edit

(10 Uses / 30 Minutes / +100 Agility)

(20 Uses / 30 Minutes / +100 Agility) (Replaces Musty Injector)


Antibiotic Caplets with Immu-BoostEdit

(10 Uses / 30 Minutes / +60 Constitution / +60 Agility)

(+60 Constitution / +60 Agility)


Antibiotic Caplets with Immu-Boost (Improved)Edit

(5 Uses / 30 minutes / +80 Constitution / +80 Agility)

(10 Uses / 30 minutes / +80 Agility / +80 Constitution)


Antibiotic Caplets with Immu-Boost (Advanced)Edit

(5 Uses / 30 Minutes / +100 Constitution / +100 Agility)(Negates Mustafarian Injector)

(+100 Constitution / +100 Stamina)


Auto-Counter IFF DeviceEdit

10 Uses, Automatically return fire on incoming attacks for 30 seconds

10 Uses, Automatically return fire on incoming attacks for 30 seconds

Auto-Counter IFF Device (Advanced)Edit

(Stats?)

Autocounteriff advanced
(bio-link required, returns incoming attacks, 10 charges, lasts 30 seconds)

Auto-Counter IFF Device (Improved)Edit

(Stats?)

(Stats?)


Constitution Boost StimEdit

10 Uses, +60 Agility for 15 minutes

10 Uses +60 Agility for 15 minutes

Constitution Boost Stim (Improved)Edit

(+80 Agility)

(+80 Agility)


Constitution Boost Stim (Advanced)Edit

(5 Uses / Duration 25 Minutes / +100 Agility)

(+100 Agility)

Dermal Laminant SprayEdit

(20 Uses / 30 Minutes / +60 Stamina)

(10 Uses / +60 Stamina)


Dermal Laminant Spray (Improved)Edit

(10 times / +80 Stamina)

(20 Uses / +80 Stamina)


Dermal Laminant Spray (Advanced)Edit

(10 Uses / 30 Minutes / +100 Stamina)

(20 Uses / 30 Minutes / +100 Stamina)


Dermal Laminant StypticEdit

(10 Uses / 30 Minutes / +60 Stamina / +60 Luck)

(+60 Stamina / +60 Luck)


Dermal Laminant Styptic (Improved)Edit

(+80 Luck / +80 Stamina)

(+80 Luck / +80 Stamina)


Dermal Laminate Styptic (Advanced)Edit

(5use/ +100 Luck / +100 Stamina)

(10 use/ +100 Luck / +100 Stamina)

Determination EnhancementEdit

(7 Uses / 15 Minutes / +60 Luck)

(15 Uses / +60 Luck)


Determination Enhancement (Advanced)Edit

(5 Uses / 20 Minutes / +80 Luck)

(+80 Luck)


Endurance Hormones v1Edit

OR
7 use / +60 Stamina/ +60 constitution/ 15 minutes

Endurance Hormones v2Edit

5 Uses, +80 Stamina/+80 Constitution for 20 minutes

OR


Experimental Hormone AlphaEdit

OR
10 Uses, +60 Stamina/+60 constitution/+60 agility for 20 minutes


Experimental Hormone BetaEdit

5 Uses, +60 luck/+60 constitution/+60 agility for 20 minutes

OR
10 Uses, +60 luck/+60 constitution/+60 agility for 20 minutes

Experimental Hormone EpsilonEdit

5 uses +60 agility/+60 stamina/+60 luck for 20 minutes

OR

Experimental Hormone GammaEdit

5 uses +60 constitution/+60 stamina/+60 luck for 20 minutes

OR

10 uses +60 constitution/+60 stamina/+60 luck for 20 minutes

Experimental Hormone OmegaEdit

(5 Uses / 25 Minutes / +60 Constitution / +60 Agility / +60 Stamina / +60 Luck)


External Melee Weapon ScopeEdit

(10 Uses / Melee Accuracy)

(20 Uses / Melee Accuracy)


External Melee Weapon Scope (Improved)Edit

(20 Uses / Melee Accuracy)


External Melee Weapon Scope (Advanced)Edit

(10 Uses / 1 Minute / +175 Melee Accuracy)


External Melee Weapon StabilizerEdit

(BioLink / 20 Uses / 1 Minute / +60 Strength)

(BioLink / 20 Uses / +60 Strength)


External Melee Weapon Stabilizer (Improved)Edit

(BioLink / +80 Strength)


External Melee Weapon Stabilizer (Advanced)Edit

(BioLink / 20 Uses / 1 Minute / +100 Strength)


External Ranged Weapon Scope v1Edit

OR


External Ranged Weapon Scope v2Edit

OR


External Ranged Weapon Scope v3Edit

OR


Fire Prevention Spray v1Edit

20 Uses, +60 agility for 30 minutes

OR


Fire Prevention Spray v2Edit

OR


Fire Prevention Spray v3Edit

OR


Fire Retardant and Prevention Spray v1Edit

OR


Fire Retardant and Prevention Spray v2Edit

10 Uses, 30 Minute Duration, +80 Agility, +80 Stamina


Fire Retardant Spray v1Edit

OR


Fire Retardant Spray v2Edit

OR


Fire Retardant Spray v3Edit

(10 Uses, 30 Minute Duration, +100 Stamina

OR

OR


Fortitude EnhancementEdit

(7 Uses / 15 Minutes / +60 Agility)

(10 Uses / +60 Agility)

(+60 Agility)


Fortitude Enhancement (Advanced) All these do not work no moreEdit

(10 Uses / 20 Minute Duration / +80 Agility / Modify Action Regeneration)

(5 Uses / 20 Minutes / +80 Agility)

(10 Uses / 20 Minutes / +80 Agility)

Glucose Metabolite Inhaler v1Edit

(5 Uses / 30 Minutes / +40 Terrain Negotiation)


Glucose Metabolite Inhaler v2Edit


Glucose Metabolite Inhaler v3Edit


Health Boost HormoneEdit

OR


Health Boost Hormone (Improved)Edit

(15 Uses / 20 Minutes / +80 Constitution)

(+80 Constitution)


Health Boost Hormone (Advanced)Edit

5 Uses, 25 Minute Duration, +100 Constitution

OR


Image Cohesion Diffusing ModuleEdit

(10 Uses / 1 Minute / +60 Agility)

(20 Uses / 1 Minute / +60 Agility)


Image Cohesion Diffusing Module (Improved)Edit

(10 Uses / +80 Agility)

(20 Uses / +80 Agility)


Image Cohesion Diffusing Module (Advanced)Edit

(10 Uses / +100 Agility)

(20 Uses / 1 Minute / +100 Agility)

Immu-Boost CapletsEdit

(10 Uses / +60 Constitution)

(20 Uses/ 30 Minutes / +60 Constitution)


Immu-Boost Caplets (Improved)Edit

(20 Uses / 30 Minutes / +80 Constitution)


Immu-Boost Caplets (Advanced)Edit

(10 Uses, 30 Minutes / +100 Constitution)

(20 Uses / +100 Constitution)


Instinct EnhancementEdit

(+60 Constitution / +60 Luck)

(+60 Constitution / +60 Luck) 15 Uses

(+60 Constitution / +60 Luck) 7 Uses


Instinct Enhancement (Advanced)Edit

(5 Uses / 20 Minutes / +80 Constitution / +80 Luck)

(10 times / 20 minutes / +80 Constitution / +80 Luck)


Kinetic Repulsion GeneratorEdit


Kinetic Repulsion Generator (Improved)Edit

OR


Kinetic Repulsion Generator (Advanced)Edit

Description: While active, this device generates a kinetic field that hampers the melee attacks of your ennemies. (Replaces Mustafarian Injector)
Effect Name: Advanced Kinetic Repulsion Field
<? Uses / 1 Minute / +100 Agility / Advanced Kinetic Repulsion Field)

(? Uses / 1 Minute / +100 Agility / Advanced Kinetic Repulsion Field)

Melee Targeting AssistanceEdit


Minor Health StimEdit


Poison Interdiction Compound v1Edit

10 Uses, 30 Minute Duration, +60 Precision

OR


Poison Interdiction Compound v2Edit

OR


Poison Interdiction Compound v3Edit

Note - All 3 versions of this do not stack with the Mustafarian Injector. 20 Uses, 30 minutes, +100 Precision

OR

Poison Prevention and Interdiction Compound v1Edit

10 Uses, 30 Minute Duration, +60 Strength, +60 Precision

OR


Poison Prevention and Interdiction Compound v2Edit

OR


Poison Prevention and Interdiction Compound v3Edit

5 Uses, 30 Minute Duration, +100 Strength, +100 Precision (Replaces Mustafarian Injector)

OR

Poison Prevention Serum v1Edit

OR


Poison Prevention Serum v2Edit

OR


Poison Prevention Serum v3Edit

10 Uses, 30 Minute Duration, +100 Strength (Replaces Musty Injector)

OR


Resilience HormonesEdit

(? Uses / +60 Constitution / +60 Agility)

(? Uses / +60 Constitution / +60 Agility)


Resilience Hormones (Advanced)Edit

(10 Uses, 20 Minutes / +80 Constitution, +80 Agility)

(? Uses / +80 Constitution, +80 Agility)


Stamina Boost Stim v1Edit

OR


Stamina Boost Stim v2Edit

OR


Stamina Boost Stim v3Edit

OR


Styptic Powder v1Edit

OR


Styptic Powder v2Edit

OR


Styptic Powder v3Edit

+100 Luck, 10 Uses, 30 Mins

OR
+100 Luck, 20 Uses, 30 Mins


Universal Weapon Scope v1Edit

20 Uses, +80 Strength/+80 Ranged Accuracy for 60 seconds

OR

20 Uses, +80 Strength/+80 Ranged Accuracy for 60 seconds

Universal Weapon Scope v2Edit

OR


Universal Weapon Scope v3Edit

+75 to Melee/Range Accuracy, lasts 1min, 20uses

OR

Willpower Boost Stim v1Edit

OR


Willpower Boost Stim v2Edit

OR


Willpower Boost Stim v3Edit

5 uses, Duration 25 mins, +100 Luck (Negates Vita-Caps)

OR
10 uses, Duration 25 mins, +100 Luck

WeaponsEdit

Blade of the BetrayerEdit

(+11 Strength / 235-535 Kinetic / Advanced Overwhelming Shock effect)

Caller of StormsEdit

(+11 Strength / 255-535 Kinetic / Freeze Spike effect)

Coynite Disruptor PistolEdit

Coynite disruptor pistol
(+11 Precision / 250-500 Energy / 937 DPS / Coyn Acid Shock effect)

Coynite Disruptor RifleEdit

(+11 Precision / 500-1000 energy / 22 Electric / Coyn Acid Shock effect)

Coynite SFOR Republic CarbineEdit

Coynite SFOR Republic Carbine
(+11 Precision / 375-750 Energy / 1030 DPS / 28 Cold / Coyn Acid Shock effect)

Coynite Two-Handed SwordEdit

(+11 Strength / 255-535 Kinetic)

Coynite Xandank LanceEdit

Coynite Xandank Lance
(+11 Strength / 667-1333 Kinetic damage / 1000 DPS / Coyn Acid Shock effect)

Disruptor Pistol v1Edit

Disruptor Pistol v2Edit

Disruptor Pistol v2
(Smuggler required / +10 Precision / 235-470 Energy / 880 DPS)

Disruptor Pistol v3Edit

(+12 Precision / 130-260 Energy)

Disruptor Rifle v1Edit

Disruptor rifle v1
(+10 Precision / 463-925 Energy / 912 DPS / 18 Electricity)

Disruptor Rifle v2Edit

Disruptor-rifle-v2
(+12 Precision / 514-1027 Energy / 1022 DPS / 24 Electricity)

Disruptor Rifle v3Edit

(+12 Precision / 527-1054 Energy / 1052 DPS / 26 Electric)

(biolink, no required profession, CL 88)

DP-23 Rifle v1Edit

(Bounty Hunter required / +10 Precision / 400-800 Energy)


DP-23 Rifle v2Edit

DP-23 Rifle v2
(Bounty Hunter required / +11 Precision / 475-950 Energy damage / 890 DPS)

DP-23 Rifle v3Edit

(Bounty Hunter required)


DP-23 Rifle v4Edit

(Bounty Hunter required / +12 Precision / 415-830 Energy)


DP-23 Rifle v5Edit

(Bounty Hunter required / +12 Precision / 425-850 Energy)


Heavy Republic Flame Thrower v1Edit

Heavy Republic Flame Thrower v1
(Commando required / +10 Precision / 148-295 Energy / 28 Heat / 1108 DPS)

Heavy Republic Flame Thrower v2Edit

(Commando required / +11 Precision / 124-248 Energy / 16 Heat)


Heavy Republic Flame Thrower v3Edit

(Commando required / +11 Precision / 113-225 Energy / 15 Heat)


Heavy Republic Flame Thrower v4Edit

(Commando required / +11 Pre/150-300 energy / 20 heat)


Ion Relic Pistol v1Edit

Ion Relic Pistol v1
(Spy required / +10 Precision / 235-470 energy / 880 DPS)

Ion Relic Pistol v2Edit

ScreenShot0211
(Spy required / +11 Precision / 244-488 Energy / 915 DPS)

Ion Relic Pistol v3Edit

(Spy required / +11 Pre/125-250 energy)


Ion Relic Pistol v5Edit

(Spy required / +12 Precision / 133-265 energy)


Lava Cannon v1Edit

Lava cannon v1
(Commando required / +10 Precision / 633-1266 Energy / 116 Heat / 1181 DPS)

Lava Cannon v2Edit

(Commando required / +11 Precision / 460-920 energy / 120 Heat)


Lava Cannon v3Edit

Lava cannon v3
(Commando required / +11 Precision / 667-1333 Energy / 123 Heat / 1246 DPS)

Lava Cannon v4Edit

(Commando required / +12 Precision / 485-970 Energy / 128 Heat)

Lava Cannon v5Edit

(Commando required / +12 Precision / 700-1400 / 132 Heat)

Mustafar Bandit Sword v1Edit

Mustafar Bandit Sword v1
(+10 Strength / 625-1250 Kinetic / 937 DPS)

Mustafar Bandit Sword v2Edit

Mustafar Bandit Sword v3Edit

(+12 Strength /275-565 Kinetic)


Mustafarian Modified Disruptor PistolEdit

Mustafarian Modified Disruptor Pistol
(Smuggler required / Precision +11 / 244-488 energy / 915 DPS)

Mustafarian Modified Disruptor RifleEdit

Mustafarian Modified Disruptor Rifle
(+11 Precision / 475-950 Energy / 20 Electricity / 940 DPS)

Mustafarian Modified Mustafar Bandit SwordEdit

Mustafarian Modified Mustafar Bandit Sword
(+11 Strength / 650-1300 Kinetic / 975 DPS)

Mustafarian Modified Obsidian LanceEdit

Mustafarian modified obsidian lance
(+11 Strength / 650-1299 Kinetic / 974 DPS)

Mustafarian Modified Sfor Republic CarbineEdit

(+11 Precision / 117-233 Energy / 13 cold)


Mustafarian Modified Two-Handed Obsidian SwordEdit

Mustafarian Modified Two-Handed Obsidian Sword
(+11 Strength / 650-1300 Kinetic / 975 DPS)

Obsidian Lance v1Edit

Obsidian lance v1
(Strength +10 / 633-1266 kinetic damage / 949 DPS)

Obsidian Lance v2Edit

Obsidian Lance v3Edit

(+11 Strength / 265-530 Kinetic)


Obsidian Lance v4Edit

(+12 Strength / 270-540 Kinetic)


Obsidian Lance v5Edit

(+12 Strength / 275-550 Kinetic)


Obsidian Sword v1Edit


Obsidian Sword v2Edit

(+11 Strength / 250-520 Kinetic)


Obsidian Sword v3Edit


Obsidian Sword v4Edit

(+12 Strength / 275-565 Kinetic)

SFOR Republic Carbine v1Edit

ScreenShot0213
(+10 Precision / 355-710 Energy / 959 DPS / 22 Cold)

SFOR Republic Carbine v2Edit

SFOR Republic Carbine v3Edit

(+12 Precision / ??-?? / ?? DPS / +?? Cold)

Two-Handed Obsidian Sword v1Edit

Two-Handed Obsidian Sword v1
(+10 Strength / 625-1250 Kinetic / 937 DPS)

Two-Handed Obsidian Sword v2Edit


Two-Handed Obsidian Sword v3Edit

(+12 Str / 265-550 Kinetic)


Two-Handed Obsidian Sword v4Edit

(+12 Strength / 276-565 Kinetic)


Two-Handed Tulrus Sword v1Edit

(+10 Strength / 245-510 Kinetic)


Two-Handed Tulrus Sword v2Edit

(+12 Strength / 265-550 Kinetic)


Two-Handed Tulrus Sword v3Edit

(+12 Strength / 275-565 Kinetic)


Two-Handed Tulrus Sword v4Edit

(+12 Strength / 700-1400 Kinetic)


Xandank Lance v1Edit

Xandank Lance v1
(+10 Strength / 633-1266 Kinetic / 949 DPS)

Xandank Lance v2Edit

(+11 Strength / 258-515 Kinetic)


Xandank Lance v3Edit

(+12 Strength / 270-540 Kinetic)


Xandank Lance v4Edit

(+12 Strength / 275-550 Kinetic)

Armor/Jedi RobesEdit

Black Jedi Knight CloakEdit

Brown Jedi Knight CloakEdit

Forward Deployment BootsEdit

Forward Deployment ChestplateEdit

(CL70 / +17 STR / +17 PRE / 40k con / Kinetic:3256 / Energy:3256 / All others 3256)

Forward Deployment GlovesEdit

(CL70 / +17 STR / +17 PRE)

Forward Deployment HelmetEdit

Forward Deployment Leg ArmorEdit

(CL70 / +17 STR / +17 PRE)

Forward Deployment Left BicepEdit

(CL70 / +17 STR / +17 PRE)

Forward Deployment Left BracerEdit

(CL70 / +17 STR / +17 PRE)

Forward Deployment Right BicepEdit

(CL70 / +17 STR / +17 PRE)

Forward Deployment Right BracerEdit

(CL70 / +17 STR / +17 PRE)

Light Engagement BootsEdit

Light Engagement ChestplateEdit

(CL70 / +17 PRE)

Light Engagement GlovesEdit

(CL70 / +17 PRE)

Light Engagement HelmetEdit

Light Engagement Left BicepEdit

(CL70 / +17 PRE)

Light Engagement Left BracerEdit

(CL70 / +17 Precision)

Light Engagement Leg ArmorEdit

(CL70 / +17 PRE / 40k con / Kinetic:2256 / Energy:4256 / All others:3256)

Light Engagement Right BicepEdit

(CL70 / +17 PRE / 40k con / Kinetic:2256 / Energy:4256 / All others 3256)

Light Engagement Right BracerEdit

(Precision 17, cl 70 Recon:Tantel, 40k con / Biolink / Kin:2256 / Energy:4256 / All others 3256)

Mustafarian Composite BootsEdit

Mustafarian Composite ChestplateEdit

Mustafarian Composite GlovesEdit

Mustafarian Composite HelmetEdit

Mustafarian Composite Left BracerEdit

Mustafarian Composite Left BicepEdit

Mustafarian Composite Leg ArmorEdit

Mustafarian Composite Right BracerEdit

Mustafarian Composite Right BicepEdit

Mustafarian Padded BootsEdit

Mustafarian Padded ChestplateEdit

Mustafarian Padded GlovesEdit

Mustafarian Padded HelmetEdit

(Battle/40k con/cl70/biolink/all stats 4039)

Mustafarian Padded Left BicepEdit

Mustafarian Padded Left BracerEdit

Mustafarian Padded Leg ArmorEdit

(CL70 / 40k con / Kinetic:4039 / Energy:4039 / all others 4039)

Mustafarian Padded Right BicepEdit

Mustafarian Padded Right BracerEdit

Mustafarian Recon BootsEdit

Mustafarian Recon ChestplateEdit

Mustafarian Recon GlovesEdit

Mustafarian Recon HelmetEdit

Mustafarian Recon Left BicepEdit

Mustafarian Recon Left BracerEdit

Mustafarian Recon Leg ArmorEdit

Mustafarian Recon Right BicepEdit

Mustafarian Recon Right BracerEdit

Riot Control BootsEdit

Riot Control ChestplateEdit

Riot Control GlovesEdit

Riot Control HelmetEdit

Riot Control Left BicepEdit

Riot Control Left BracerEdit

(Precision: 17, Bio-Link, 40000/40000, Level 70, Assault, Kinetic: 4256, Energy 2256, Elemental 3256, Composite Appearance)

Riot Control Leg ArmorEdit

Riot Control Right BicepEdit

Riot Control Right BracerEdit

SchematicsEdit

Display Case SchematicEdit

(No-Trade schematic, requires structure Mastery IV to craft, requires Adhesive Friction Surface)

Disruptor Pistol SchematicEdit

(No-Trade schematic)

Disruptor Rifle SchematicEdit

DP-23 Rifle SchematicEdit

(No-Trade schematic)

Jedi Statue SchematicEdit

(3 Use No-Trade Schematic, requires Structure Mastery VI)

Large Mustafar TableEdit

(No-Trade schematic, unlimited uses, requires Structure Mastery VI, requires Reinforced Support Beam)

Lava Cannon SchematicEdit

(No-Trade schematic)

Medium Mustafar TableEdit

(No-Trade schematic, unlimited uses, Requires Structure Mastery VI, requires Soft Lighting Source)

Mustafar Chair SchematicEdit

(No-Trade schematic for structures trader, unlimited uses, requires Transthermal Padding)

Obsidian Lance SchematicEdit

(No-Trade schematic, unlimited uses, requires Obsidian Lance Core)

Old Republic Technology 1Edit

Old Republic Technology 1
(No-Trade schematic / Structure Mastery IV required) 5 use

Old Repulic Technology 9Edit

(No-Trade schematic) 5 uses

One-Handed Mustafar Bandit Sword SchematicEdit

Technical Readout of a One-Handed Obsidian SwordEdit

One handed obsidian sword schematic
(Tradable, requires Munitions Mastery VI)

Painting #1 CataclysmEdit

(10 UseTradable schematic, requires Structure Mastery IV)

Painting #2 BeginningsEdit

(Not a Schematic)

Painting #3 ProgressEdit

Mustafar painting 3 schem

(10 Use Tradable schematic, requires Structure Mastery IV)

Painting #4 Living CanalsEdit

(Not a Schematic)

Radar ScreenEdit

(No-Trade unlimited uses)

SFOR Carbine SchematicEdit

Tradable, requires Munitions Mastery VI
Sfor carbine schematic

Tech AnalyzerEdit

(requires Old Republic Power Converter)

Throw Pillow BlueEdit

(No-Trade schematic, requires Synthetic Creature Hide)

Throw Pillow RedEdit

(No-Trade schematic, requires Structure Mastery IV)

Throw Pillow YellowEdit

(actually same color as the common looted pillow schematic)

Two-Handed Obisdian Sword SchematicEdit

Two-handed Tulrus Sword SchematicEdit

Xandank Lance SchematicEdit

ComponentsEdit

Adhesive Friction SurfaceEdit

(Structure Component)

Disruptor Pistol CoilEdit

Disruptor pistol coil
(used to craft the Mustafarian Disruptor Pistol)

Disruptor Rifle CoilEdit

Disruptor Rifle Coil
(used to craft the Mustafarian Disruptor Rifle)

DP-23 Rifle CoilEdit

DP-23 Rifle Coil
(used to craft the DP-23 rifle)

Heavy Republic Flame Thrower CoilEdit

(Component for the Heavy Republic Flame Thrower)

Ion Relic Pistol CoilEdit

Lava Cannon CoilEdit

Micro Optic Fiber WeaveEdit

(Structure Component)

Mustafar Bandit Sword CoreEdit

Obsidian Lance CoreEdit

(no stats, Tradable)

Old Republic Power ConverterEdit

(Structure Component)

One Handed Obsidian Sword CoreEdit

One-Handed-Obsidian-Sword-Core
Required to craft a One Handed Obsidian Sword.

Reinforced Support BeamEdit

Reinforced Support Beam
Required to craft the Large Mustafar Table.

Sfor Carbine CoilEdit

Sfor Carbine Coil
(Component for a Mustafarian weapon)

Soft Lighting SourceEdit

(Tradable structure component)

Synthetic Creature HideEdit

Synthetic Creature Hide
Required to craft the Throw Pillow Blue.

Transthermal PaddingEdit

Transthermal Padding
Required to craft the Mustafar Chair.

Tulrus Lance CoreEdit

Two-Handed Obsidian Sword CoreEdit

2h-Obsidian-Sword-Core
Required to craft the Two-Handed Obsidian Sword.

Two Handed Tulrus Sword CoreEdit

2h-tulrus-sword-core
Required to craft the Two Handed Tulrus Sword.

Special itemsEdit

Lava CrystalEdit

Omniglobular SyringeEdit

Warmly Glowing Dispersal MechanismEdit

Amoebic Discharge BracerEdit

Explosive Pellet BracerEdit

(CL 75, Biolink Item, An explosive pellet is occasionally unleashed against an enemy when using a ranged weapon)

Bio-Capacitance Discharge BracerEdit

(CL 75, Adds a Chance to Proc an Additional Electrical Damage effect while using a Melee Weapon or Lightsaber)

OtherEdit

Stuffed Dewback DollEdit

Stuffed Bantha DollEdit

Stuffed Rancor DollEdit

Dance Baton (Left)Edit

Dance Baton (Right)Edit

Flat Blade Dance Baton (Left)Edit

Flat Blade Dance Baton (Right)Edit

Jedi RelicEdit

JediRelic
Jedi Relic
DimaspyAdded by Dimaspy

"A Jedi Relic from ancient times."

Ornate Dance Baton (Left)Edit

Ornate Dance Baton (right)Edit

Sith RelicEdit

Sith relic
"A Sith Relic from ancient times."

Weighted Dance Baton (Left)Edit

Weighted Dance Baton (Right)Edit

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