Droid
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Droid is a type of player controlled pet crafted by engineering traders capable of performing a variety of functions, such as combat and crafting assistance.
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[edit] Combat droids (up to CL60)
These droids can be configured with combat modules and programmed to attack targets. Health and Damage depends on the quality and quantity of the combat modules installed.
[edit] B1 Battle Droid (Named simply "Battle droid")
B1 battle droids' heads were designed to imitate the shape of a dead Neimoidian's skull. In this way, they were intended to strike fear into an enemy's heart. In addition, their bodies vaguely resembled those of the Geonosians. B1 battle droids were physically identical to their direct predecessor, the OOM-series battle droid; unlike OOM models, however, they were not color-coded according to function, if any. However, some were painted with different colors to blend into a certain environment. B1s were usually slaved to a central control mainframe located on a remote starship or some other well-defended facility. However, this could lead to massive failure if the central control mainframe was destroyed, such as during the Battle of Naboo, in which Anakin Skywalker destroyed the Droid Control Ship. The monumental defeat at Naboo spurred interest in independent battle droids, and this technique gained ground following the battle. In extreme cases, the droids would deactivate the electromagnets that kept their limbs attached. During the Clone Wars, clone troopers learned to aim at the hips, torsos, and arm joints of the B1s to quickly destroy them. B1s were designed for cheap mass-production. As a result, they were very flimsy and vulnerable, but were capable of swamping an enemy with their hugely superior numbers. Other models, like the droideka, B2 super battle droid, grapple droid, and air battle droid, were more expensive. Battle droids used E-5 blaster rifles, blaster pistols, and thermal detonators in combat. They spoke with a monotonous, slightly high-pitched mechanical voice. The voice varied between units around the time of the Battle of Naboo, but by the end of the Clone Wars, the voices seemed to be standardized.
[edit] Droideka
They were more formidable than the Federation's more numerous B1 battle droids for several reasons. They were able to transform into a wheel-like configuration, allowing rapid movement and compact storage. When they encountered their targets, the bronzium-armored droids would unfold into a tripodal weapons platform, equipped with powerful, built-in twin blasters and often personal shield generators. These shield generators were somewhat powerful, capable of deflecting or absorbing any manner of blaster weaponry up to a light artillery bolt, as well as lightsaber blades and physical attacks. Additionally, the effectiveness of these droids was bolstered by the lack of true photoreceptors; instead, droidekas utilized non-visual composite radiation sensors, less likely to be distracted by mere light-based trickery. The original design was made by the insectoid Colicoids of Colla IV, who were displeased by the limitations of Baktoid Combat Automata's basic B1s, and chiefly manufactured there. The Trade Federation used trading in rare meats as a way to ease bargaining with the ravenously carnivorous Colicoids, and were able to get special rates on these normally very costly droids. Before the Federation's defeat after the Invasion of Naboo, these droids were usually slaved to a central computer. This technique fell out of favor in the aftermath of said battle, when they would function independently as the B2 super battle droids did. However, the droidekas on Colla IV were not slaved to a central computer, making them independent. This made them much more expensive and deadlier.
[edit] Combat capable droids (up to CL30)
Utility Droids can have any combination of modules installed including a Combat module.
[edit] DZ-70 Akrayd
They were spherical in shape with several large photoreceptors and multiple arms. They had a powerful repulsorlift and were capable of hauling unconscious beings several kilometers. They contained blasters concealed in their bodies. They were illegal for citizens to own, although this was widely ignored in the Outer Rim Territories. In Star Wars Galaxies they are used widely as Combat droids.
[edit] LE Repair Droid
Although LE-series droids were about four times more expensive than simple repair droids (such as WED Treadwell), they were much more universal and easier to communicate with. It could not only repair spacecraft and devices, but also modify these and was an ideal walking tool for starship or stardock maintenance. The droid was also able to install the cargo in cargo holds, help with docking operation or pilot swoop bikes, landspeeders or airspeeders. With the proper programming, it could skillfully control even a medium size starship. The protocol abilities allowed LE-series droids to establish contact with spaceport personnel and find the best way to avoid any unnecessary bureaucracy. The droid itself had specialized sensors and scopes, broadband antenna and hologram recorder and projector. It also knew a large variety of tools, starships and other vehicle types and huge amount of parts suitable for them. The skeletal body composition allowed LE-series droids to squeeze inside even the tightest places in almost every type of machinery. The LE-series droid was very popular among spaceport crew members (as a part of staff) and pilots (as co-pilots and counterparts). Many owners gave their LE-series droids names based on their serial numbers.
[edit] MK3 Mining Droid
The Mining Droid MK3 is seen with a bucket of Lava in Episode 3. In Star Wars Galaxies they are often used as Creature Harvesters.
[edit] Probe Droid
The lightly-armored Viper droid measured 1.6 meters in height with six manipulator arms extending from a central pod. High resolution receivers and sensors covered the domed head—including motion, acoustic, sonic, and seismic sensors, a radiation meter, magnetic imager, and holocam. Information was relayed back to its superiors via a high-frequency HoloNet transceiver. Repulsorlift engines carried the droid across terrain at up to 40 kph, while the arms gathered samples. Vipers were delivered to their targets through single-use custom built hyperspace pods. They were commonly deployed along the perimeters of key strategic star systems and hyperlanes.
[edit] R-series
[edit] R2 Unit
Like its forerunners, the R2 was designed to work in and around space vessels as a diagnostic and repair unit. But unlike the clunky R1-series, this rounded, waist-high droid was made specifically to fit in military starfighter astromech slots. This was a radical departure, as previously all such droids had been dedicated government models. The droid's popularity was equal with Galactic Republic fighter jocks as with the general public. When plugged into a T-65 X-wing starfighter, Eta-2 Actis-class interceptor, or similar starfighter, the R2 monitored flight performance, pinpointed and corrected technical problems, and performed power management, optimizing shipboard systems. The unit could store up to ten sets of hyperspace vector coordinates in active memory, and many had the intelligence and experience to perform engine startup and pre-flight taxiing. The R2 operated flawlessly in the vacuum of interstellar space.
[edit] R3 Unit
Flushed with the success of their landmark R2 launch, Industrial Automaton rushed to capitalize on their new dominance of the astromech droid market. The R3-series astromech droid was designed specifically for use by high-tech government agencies. The R3 was launched almost simultaneously with another niche product, the R4-series agromech droid. Outwardly, the R3 copied its popular predecessor right down to the bright, contrasting color trim on its metal chassis. The obvious difference in the factory unit was its head, a clear dome of durable plastex. The transparent hemisphere gave the droid's internally mounted sensor package greater range and showcased the R3's other major distinction, its newly updated Intellex V computer brain. Over time, however, some unit's original domes were replaced with opaque ones, or painted over carelessly. The Intellex V housed an impressive database with detailed specifications on every vessel in the Republic Navy, and could be readily programmed with additional ship specifications easily. Armed with this information, the R3 worked in cooperation with gunnery crews, security troopers, and naval chiefs of operation aboard capital-scale warships. Though its primary function was as a capital ship astromech, it could still operate as a plug-in droid for starfighters, and could hold up to five hyperspace jump coordinates in active memory. Due to the sensitive nature of the R3's programming, the rather expensive model was sold only to recognized government militaries. The Galactic Republic purchased 125 million of the droids during IA's initial production run, and later the Empire would use R3s aboard Star Destroyers and the Death Star battle stations. Following the fall of the Empire, in an effort to maintain friendly relations with the New Republic, Industrial Automaton's policy restricted it from knowingly selling to the Imperial Remnant or known Imperial factions.
[edit] R4 Unit
The R4 had the same outward appearance of an R2 or R3 droid below the neck, but to save money on production, items such as the video display screen and miniature fire extinguisher were omitted. The holographic projector/recorder unit was retained, but relocated to the top of the head dome to allow for use of a cheaper, less miniaturized unit with a smaller rotational axis. The droid's Intellex VI computer was advanced, but geared toward common repulsorcraft designs and specs for commercially available space transports. The computer brain was designed with more space between the components, lowering production costs, but requiring a larger head dome, and likewise eliminated many of the function indicators and gadgetry found on other R-series head domes. The R4 was unsuited to the task of starfighter astromech; it could only hold the coordinates for a single hyperspace jump in its active memory, a one way trip for any fighter jock. Jedi Temple R4 units, like R4-P17, were notable exceptions, despite their R2-style dome. The droids were rugged; able to shrug off the nicks and dents common to a working garage environment as well or better than other R-droids. IA was pleased to discover that, with regular maintenance checks, the R4 outlasted its design parameters for operational life, weather endurance, personality matrix stability, and time elapsed between recharge sessions. Mass-market buyers liked the R4, as did the freedom fighters of the Alliance to Restore the Republic. They reasoned that no one would be suspicious of a mass purchase of agromech droids, the way they would be of starfighter ready copilots like the R2. The model's low cost and knowledge of general-purpose vehicles were also greatly appreciated by the resource-strapped Rebels, and soon the droids' conical heads were familiar sights in Alliance bases and Mon Calamari hangar bays. A few R4s, equipped with non-standard magnetic fault sensors, were used by the Galactic Empire to detect flaws and weaknesses in the atmospheric containment fields in hangar bays on board both Death Stars and on Star Destroyers.
[edit] R5 Unit
The R5-series astromech droid was a line of low cost astromech droids built by Industrial Automaton. Based upon the success of prior astromech models, such as the wildly popular R2-series, Industrial Automaton intended the R5-series to cater to budget buyers at the cost of some functionality. An Imperial medic receives a report from a R5 unit aboard Devastator. Because of their inexpensive construction, however, droids of this series were plagued by a number of design flaws—most obviously, a sullen demeanor and sharp attitude resulting from deficiencies in the machine's personality matrix. Media outlets soon picked up on these errors: Mechtech Illustrated called the R5 model "a meter-tall stack of the worst business decisions you could possibly want." During the Clone Wars, members of the R5-series were used by the Republic for a variety of roles, including use aboard starfighters like the ARC-170 and capital ships like the Acclamator-class assault ship. They weren't quite as commonly used by Rebel pilots because the extra height of the R5 made them a more prominent target in an X-wing's droid socket, although the Alliance would use them in maintenance jobs extensively due to their low cost. Despite this, Wedge Antilles would use an R5 model. After a particularly poor sales year, Industrial Automaton discontinued the R5 series in 22 BBY. To cover losses, the droid manufacturing firm repackaged R2-AG-series and R4-series droids in excess R5 shells. Aboard Imperial warships, R5 units were used to monitor medical equipment such as life support capsules. A number of R5 units were part of the population of ownerless, unwanted, and otherwise abandoned droids inhabiting Kligson's Moon.
[edit] Service droids (up to CL30)
These droids cannot enter combat and cannot be equipped with combat modules. They are typically used in a more utility fashion.
[edit] Binary Load Lifter
Binary Load Lifters were used as labor droids in the Galactic Civil War. They were known for grievous stupidity, but extremely high strength; a living example of the "Macro Muscle, Micro Brain" concept. One CLL-8 ignored that the floor it was piling boxes on was creaking, and even after the whole corner crashed to the next level, it continued to pile boxes. In Star Wars Galaxies, they are seen most often as crafting droids, or Merchant Barkers.
[edit] MSE 'Mouse' Droid
The MSE stood about 25 centimeters tall and ran on six wheels. The MSE droid, although programmed with multiple capabilities, was designed with only a singular function. A modular circuit matrix was installed beneath the droid's boxy shell, and contained programming for one skill. Commonly, mouse droids carried out cleanup and basic repair duties, and could serve in security and communications fields. Since each droid possessed only a single skill, multiple mouse droids could chain together to pool their resources for more complex assignments. Trains of MSE droids could often be seen guiding troops through military installations; this kind of duty required mouse droids to be programmed with complete readouts of their assigned areas. In addition, due to their use in military outposts, MSE units were rigged to melt down if captured, giving the droids a strong self-preservation instinct. They are used for a great many things in Star Wars Galaxies, With their bonus to detonations, many Bounty Hunters, and Smugglers used them.
[edit] Power Droid 'Gonk'
They were effectively power generators with legs and a very simple AI so they could understand rudimentary commands. They were commonly found on under-developed worlds that did not have an expansive power grid, or in mobile military operations. They often made a low honking noise that sounds like the word "gonk," resulting in the nickname gonk droid or simply gonk. This form of droidspeak was referred to as "Gonkian." In Star Wars Galxies they have a special recharge other droid ability, but it currently is broken. This has been reported fixed on Test Center for the forthcoming GU12.
[edit] Protocol Droid
The typical 3PO-series droid stood at 1.7 meters in height with a humanoid build. Each droid was equipped with a SyntheTech AA-1 VerboBrain and a TranLang III Communications module. These protocol droids were fluent in over six million forms of communication. Some models, such as the pricey E-3POs, also included the TechSpan I module, making it possible to interface with Imperial networks and undocumented technologies of Imperial subcontractors.
[edit] Surgical Droid
The 2-1B series was humanoid in shape. Many of its internal components were visible through a translucent torso sheath. A 2-1B model's arms featured exceptional joint articulation with precision crafted servogrip pincers at the end of each limbs. Sometimes, in certain operations, these pincers could be removed and replaced with multiple arm attachments for various medical tools and software packages for diagnosis and treatment including hypodermic injectors and cutting saws. The droid model was highly advanced and intelligent with its programming being further advanced by some of the top physicians in the Galaxy at the State Medical Academy of Rhinnal, which also integrated heuristic processors. The most useful characteristic of the 2-1B droids was the ease with which owners could update their programming and appendages. A 2-1B droid could easily become specialist in neurosurgery, podiatry, pediatrics, cybernetic limb replacement, and alien biology with a trip to a certified service center. While advanced, 2-1B droids were generally paired with an FX-series medical assistant droid for medical assistance and detailed patient analysis.
[edit] WED Treadwell Droid
The WED Treadwell was a four-armed (with additional sockets available) automaton propelled by a treaded base. The droid's photoreceptors were mounted on a long, thin telescopic stalk, from which protruded various tool-tipped appendages. The standard WED droid had sockets to support up to six manipulators, though variants carried eight or more. These limbs were easy to install and replace, and Cybot Galactica actively encouraged consumers to purchase a variety of appendages for their Treadwells. Despite this versatility, the WED Treadwell was known to be fragile, and the repair droid required much maintenance itself.
[edit] Other droids
All of these droids, save the flight computer, are expended upon use, and have a certain useage number per stack.
[edit] Interplanetary Survey Droid
After a period of time will return a resource report of a chosen planet to its owner.
[edit] Bounty Hunter
[edit] Arakyd Probe Droid
Used by Bounty Hunters to track their bounties. Searches all planets for the mark, but must be called from out of town.
[edit] Seeker Droid
Used by Bounty Hunters to track their bounties. Searches current planet for the mark, and can be called from anywhere. Must be outiside to be called.
[edit] Pilot
[edit] Astromech
- Main article: Astromech
Used by pilots to store and execute pilot commands.
[edit] Flight Computer
- Main article: Flight computer
Used by pilots to store and execute pilot commands.
