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Profession: Bio Engineer
Skill Point Cost: 6
Experience Cost: 10,000 Medicine Crafting XP
Title Earned: Novice Bio-Engineer
Prerequisites:

Skill Mods:

Abilities:

Armor Mitigations:

  • Reconnaissance Armor Accuracy Mitigation 10%
  • Reconnaissance Armor Movement Mitigation 10%
  • Reconnaissance Armor Rate of Fire Mitigation 30%

Schematics:

  • Advanced Dispersal Mechanism
  • Advanced Solid Delivery Shell
  • Bearded Jax
  • Constrictor Cloth
  • Durni
  • Eopie
  • Genetic DNA Template
  • Gnort
  • Ikopi
  • Kaadu
  • Multisaccharide Dimate
  • Pet Stimpack - A
  • Squall
  • Swirl Prong
  • Vir Vur

Novice Bio-Engineers gain the ability to sample DNA from living organisms and use those samples to modify the genetic structure of cloned animals. Additionally Bio-Engineers can create genetically modified organic components that can grant unique attributes to clothing and foods that are created with them.

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