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Poisoned is a damage over time state that may be applied by Medics, MOBs, or certain looted weapons.

Unless cured, the poison will continue to "eat away" at the target's health until they are either killed, incapped, or the duration of the poison is over.

Some professions have abilities that either allow them to cure or prevent themselves of being poisoned. Also, some stims can offer protection against being poisoned.

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