From SWG Wiki
Reconnaissance armor is a type of armor that offers greater protection for energy damage, lesser protection for kinetic damage, and bonus damage over time resistance for bleeding and disease. A personal shield generator can also be worn to augment protection against ranged energy damage.
[edit] Reconnaissance armor types
| Faction | Non-faction | Profession restricted | Species restricted
|
|
|
|
|
|
[edit] Issued reconnaissance armor
[edit] Layers
Reconnaissance armor layer caps
| Layer | Kinetic | Energy | Elemental
|
| Unlayered | 5000 | 7000 | 6000
|
| Kinetic | 5800 | 6200 | 6000
|
| Energy | 3800 | 8200 | 6000
|
| Primus | 5600 | 7600 | 5400
|
| Energy and Primus | 4700 | 7900 | 5700
|
[edit] See also