Runner
From SWG Wiki
There are six total lessons over 21 total levels for the Runner:
- Smuggler Fundamentals I -- Levels 1-3
- Trouble can arise during any sort of smuggler run, and as such, the runner should have some sort of basic combat knowledge.
- Smuggler Fundamentals II -- Levels 4-6
- In order to escape from authorities, the runner may find it necessary to utilize certain combat tactics to stun a persuer.
- Smuggler Fundamentals III -- Levels 7-9
- When caught by surprise, a runner might fire a series of shots to keep an opponent at bay, and who knows, maybe one will actually land a hit.
- Smuggler Fundamentals IV -- Levels 10-13
- A good runner knows to keep a good blaster by his or her side, and also how to draw it quickly.
- Smuggler Fundamentals V -- Levels 14-17
- Trained runners know that a well-placed shot can slow enemies that are in fast persuit. Runners also begin to develop a network of contacts to which they can sell items.
- Smuggler Fundamentals VI -- Levels 18-21
- Runners begin to learn how to control their bursts of fire, laying down an effective cover, keeping enemies at bay.
After passing the sixth lesson and 21st level, the Runner may then work toward the Transporter rank.
