Structure Essentials II
From SWG Wiki
Skill Progression
Previous: Structure Essentials I
Next: Structure Essentials III
Your abilities have improved, as have your chances to successfully reverse engineer objects.
Career: Trader (Structures)
Level: 26
Required Experience: 0
Schematics:
- Engine Overdriver – Mark I
- Engine Limiter – Mark I
- Booster Overdriver – Mark I
- Extended Life Fuel Cell – Mark I
- Fast Charge Fuel Cell – Mark I
- Heavy Fuel Cell – Mark I
- Mark II Starfighter Engine
- Mark II Booster
- Basic Camp Kit
- Improved Camp Kit
- Advanced Camp Kit
- Quality Camp Kit
- Elite Camp Kit
- Luxury Camp Kit
- Camp Module Cloning Tube
- Camp Module Entertainment Area
- Camp Module Shuttle Beacon
- Camp Module Junk Dealer
- Camp Module Clothing Station
- Camp Module Food Station
- Camp Module Ship Station
- Camp Module Structure Station
- Camp Module Weapon Station
- Camp Module Camp Battery
- Camp Module Imperial Recruiter
- Camp Module Rebel Recruiter
- Power Core Unit
- Structure Storage Module
- Small Corellia House Style 2 Floor Plan 1
- Small Corellia House Style 2 Floor Plan 2
- Small Naboo House Style 2
- Small Tatooine House Style 2
- Small Generic House Style 1 Floor Plan 1
- Small Generic House Style 1 Floor Plan 2
Skill Modifiers:
