Ranged weapons table Edit
This is in response to a reader's request for an easy way to look up weapons by CL and is similar to what was done for melee weapons. Fortunately or unfortunately, there are a lot more ranged weapons in the game.
- Added the crafted rifles so far. --SwordMage 21:35, 29 Oct 2005 (CEST)
NGE Range weapons damage calculation Edit
I'm not positive about this but it seems to work out. If anyone knows better please let me know.
max_min_dmg = 2 * (min_dmg / (1+ experimental_success)) max_max_dmg = 2 * max_min_dmg
So lets say you craft a weapon with 71% experimental success with a dmg of 212-424.
248 = 2 * (212 / ( 1 + 0.71)) 496 = 2 * 248
The max weapon damage would be 248-496. There is a margin of error because the experimental success percentage seems to be rounded when displayed.
I still need to figure out how elemental damage is calculated. --Epli 20:37, 9 January 2006 (CET)