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  • The Xp problem gating doctors and combat medics from advancing has been resolved.
  • Merchants should now accrue XP faster.
  • You should now be able to stand up when in the water
  • The range for /corpse has been increased.
  • Lots of fixes for the Imperial theme park.
  • Improved AI in dungeons.
  • Faction pets will now destroy themselves (and the pet control device) when they die
  • Faction pets now take 60 seconds to store
  • Faction pets can no longer be stored if they are in combat or if their master is in combat
  • We have made some fixes that should help the "disappearing house" problem.

Archived from [Official SWG Update Archive]

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