>> Publish 0
- The Xp problem gating doctors and combat medics from advancing has been resolved.
- Merchants should now accrue XP faster.
- You should now be able to stand up when in the water
- The range for /corpse has been increased.
- Lots of fixes for the Imperial theme park.
- Improved AI in dungeons.
- Faction pets will now destroy themselves (and the pet control device) when they die
- Faction pets now take 60 seconds to store
- Faction pets can no longer be stored if they are in combat or if their master is in combat
- We have made some fixes that should help the "disappearing house" problem.
Archived from [Official SWG Update Archive]