May 6th, 2005
- Adjusted Hitpoint & Damage balance for Elite & Boss NPCs.
- Adjusted loot randomization for Elite & Boss NPCs such that they are more likely to drop loot with better stats.
- Added Snare & Root resistances to certain high level NPCs.
- Extended the timer for the Blackscale Processing Camp instance to 90 minutes.
- Hssissk Bloodscale has been moved out from under the wooden platform.
- Fixed an issue where the cockpit of a player spaceship would disappear after dying.